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Poison Pool Particle System

I wanted to create a poison pool AOE that immediately looked dangerous and capable of dealing damage. I used visual elements associated with death and toxicity, such as skulls, green gas, bubbles, and ominous smoke rising from the pool. Since the effect is designed as a player ability, I also created a clearly defined circular border with a subtle falloff, making it easy for players to understand exactly where the poison will take effect.
Screenshot 2026-09-27 014317.png
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