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Hi, I'm Mac Cavallaro.

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Real-Time VFX Artist 

San Jose State University - Digital Media Art

My name is Mac Cavallaro. I’m an aspiring real-time VFX artist pursuing a BFA in Digital Media Art at San José State University, expected to graduate in Spring 2027.  

My work is primarily in Unreal Engine’s Niagara, where I create procedural particle systems, from stylized player abilities and combat effects to interactive environmental systems. I’m especially drawn to VFX that capture the audience’s attention, improve gameplay clarity, and make interactions feel more impactful.  

Beyond my technical work, I value collaboration and efficiency. I aim to contribute to an environment where I can continue improving my own skills while helping the people around me do their best work.

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Not including my art, my hobbies are traveling, watching sports, and cooking. I've been to Japan, Korea, and Mexico so far, and plan to travel to Italy, China, and Vietnam in 2027 :)

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